Not That Scruffy Looking: Nerf Herder

At Dragon*Con, I saw Nerf Herder play. Twice, in fact: a half hour acoustic set in the afternoon, and then an hour long set later than night. And I learned that I have been terribly remiss in exploring their oeuvre.

You see, I’d heard Nerf Herder before I knew they played the Buffy theme song (if you were not aware, yes, that’s Nerf Herder. And now that you know, go back and watch Season 7 again, because in the episode “Empty Places,” that’s Nerf Herder playing “Rock City News” at the Bronze. It’s funny, because Dawn says, “I think this band might actually be one of the signs [of the apocalypse].” Nerf Herder is, of course, literally one of the signs of the apocalypse in the Buffyverse, as their music heralds each episode. Fittingly, they are the last band we see play at the Bronze.). I had an ex who got into Nerf Herder with the release of How to Meet Girls in 2000, and he played that album, along with their eponymous 1996 release, quite a bit. I liked them. But shortly thereafter, the ex became ex, and that was that.

But sometimes bands follow you around until you pay attention (that would be a great music video.). I say “follow” because when I first saw Buffy (I need to point out here that I was late to Buffy, and started with Season 1 sometime while Season 4 was airing), I thought “Oh cool! Nerf Herder!” and my impression of the show immediately rose (which was good, because Season 1). I listened to Nerf Herder quite a bit, just the one song, over and over and over as I fell into Whedon fandom watching Buffy. And then, in Season 7, I added a snippet from another song to my Nerf Herder a la Buffy repertoire. Time passed. I still liked them. I re-watched Buffy. I wrote in Buffy Studies. I became a member of the WSA (that’s Whedon Studies Association. It’s awesome. They publish an online journal called Slayage and have a conference every two years.). I published a chapter in a book called Reading Joss Whedon. And I still didn’t explore Nerf Herder.

So when I discovered that Nerf Herder was playing at Dragon*Con, I went. And now, I keep asking myself, for the love of God, why didn’t I explore Nerf Herder? These guys are BRILLIANT. Not even remotely half-witted, nor scruffy looking, Nerf Herder is the most under-rated geek rock band that has ever geeked or rocked. American Cheese, their 2002 release, is playing rather obsessively on my Spotify (sorry guys, I’ll buy everything, too, I promise! I needed immediate gratification). Genius happens on this album. Several times. Nerf Herder (1996) and How to Meet Girls (2000) are the solid pop punk albums that I remember, and as soon as I can stop playing these I’ll move on to Nerf Herder IV (2008), My E.P. (2001) and High Voltage Christmas Rock (2002) (which I’ll clearly be saving until December). Plus, I’m looking forward to the new album they’re working on, that you can pre-order right here (yeah, I did that already).

So, I’m left with two questions from this long-deferred exploration: Why now? And what is it about Nerf Herder that makes them so great? I’ll start with the second one. Nerf Herder is a pop punk geek rock band. And they do pop punk well. Very, very well. Solid, tight, short songs. Guitar that drives and bass that bounces and drums that carry and vocals that pull it all together. The best of pop punk is a bag of Skittles: bright, infectious morsels. You can’t ignore a bag of Skittles. You can’t resist a bag of Skittles. And you can’t resist Nerf Herder. Even more alluring is their overt geekery, playing in Star Trek t-shirts and singing about Spock. Nerf Herder’s geek pop punk is like Skittles for breakfast: a little subversive, and exactly what you want in the depths of your heart.

Which brings me to the first question, secondly: Why now? I have a theory. (And no, I don’t think it’s bunnies). Music finds us when we need it to. Right now, Nerf Herder is my perfect sonic expression. All I want is Nerf Herder, Boris, and Melt Banana on repeat. I want sweetness and depth and melodic chaos. I can regret not exploring Nerf Herder sooner while at the same time being grateful to explore them now. I always liked them. I always liked Skittles. But I guess that now, the difference is that I want to eat Skittles for breakfast.

And possibly lunch and dinner as well.

Geek Week and Fandoms

As you read these words, Dragon*Con has begun in Atlanta.

As I’m writing these words, however, several days before the Con begins, in the midst of last minute scheduling changes (for the Comics and Popular Arts Conference at the Con), I am about to keel over in anticipation. Between D*Con and the Doctor Who premiere, I’m completely beside myself.

And the icing on the geek cake is that I have received my copy of Geek Rock: An Exploration of Music and Subculture, and it looks FANTASTIC.

This week is turning rapidly into Geek Week. And the definition for Geek Week appears to be the opportunity to participate in as many fandoms as possible. Fandoms, actually, are important enough to geek culture that we probably should have put more about fandom in our criteria for geek rock. There is a difference, after all, from the casual Doctor Who viewer and the viewer who runs out of the theatre in her Doctor Who/Hello Kitty mash-up t-shirt shrieking “I LOVE PETER CAPALDI” before breathlessly articulating the reasons why Steven Moffat is a genius (yes, that’s exactly what I did after “Deep Breath”). While geek rock needs to meet a fair amount of criteria in order to be geek rock, a casual listener can certainly remain just that–casual. But the avid listener tends to “geek out” over geek rock, a process that involves learning, collecting, sharing, expounding, and proclaiming. The geek rock fan in the geek rock band t-shirt who owns every album and has read every interview and who attends every concert and who writes fanfic and who even managed to acquire the Japanese import on blue vinyl–they are part of the fandom in a way that the casual listener is not. They ARE the fandom, in some respects. Much like Doctor Who, which is rather geeky by definition, geek rock allows fans to participate at any level they wish, but encourages fandom.

And the thing about geek rock fandom is that it’s not just any fandom. Phish has a fandom, probably one of the most infamous fandoms in music, but Phish’s fandom isn’t exactly geeky. Or are they? The Phish fandom trades bootlegs, follows the band, collects, learns, trades, shares, camps, expounds, and proclaims. The Phish fandom actually goes beyond fandom, turning the band into a way of life (a phenomenon that I think–but don’t quote me–is borrowed from the Grateful Dead). Phish fans who participate in most devote levels of fandom are actually participating in a lifestyle and philosophy centered around Phish’s music.

Which brings us full circle, really. Because fandom for geek rock expresses itself in the only way it knows how–geekily. Maybe that’s the point–that any fandom is expressive of its object. If that is, in fact the case (and I’m not yet convinced it is, I’m just throwing out some ideas here), then there is really only one thing for a fan of geek rock to do.

I’ll see you at Dragon*Con.

Comics & Popular Arts at Dragon*Con

Want to hang out with Professor Awesome and Vickie (of Geek Rock) this weekend? We’ll be at Dragon*Con!

Dragon*Con is a huge annual science fiction/fantasy/etc convention held Labor Day weekend in Atlanta. Although there are probably hundreds of smaller conventions held throughout the year (and I do recommend you visit a small, local convention — fewer celebrities, but greater passion), there are really three giants: Comic-Con, Gen Con, and Dragon*Con, which finishes out the season. Some of you, still buzzing from Gen Con three weeks ago, are already packing for Dragon*Con this weekend. Dragon*Con officially draws over 50k attendees to the conference proper every year, but also has a huge parade through Atlanta that draws tens of thousands more.

One of the special elements of Dragon*Con is the fan tracks. Honestly, the main Dragon*Con events are OK, but they’re a lot like the kind of programming you might expect, sitting in a room with hundreds of other people listening to a celebrity give an interview with well-worn responses. Worth it? Yes, but …

Even better are the fan tracks. The fans organize between 3000-4000 hours of programming over dozens of tracks, from Alternate History to Young Adult Literature.  Animation, Podcasting, Puppetry, Stargate, Star Wars, Star Trek, Science, Robotics, Tolkien — if smart people like it, there’s a track for it. The main Dragon*Con events will always be pretty good, but rarely great, while the fan tracks can run the gamut from boring to insanely fun. And, as you can imagine, with thousands of hours of programming (not counting open-ended events like the gaming hall, the Walk of Fame, the unparalleled vendor’s area, and the wall-to-wall cosplay), there’s no way to do everything fun. You might get to see 1% of all the awesome stuff. So, you’ve got to pick and choose.

The absolute best sessions of all are the Comics and Popular Arts Conference sessions. Yes, I am one of the organizers of it, so you might accuse me of bias, but come to even ONE of our sessions and see if you don’t agree with me. Every single session someone says, “I can’t believe I didn’t know this was here!” It is not to be missed.

What is it? The Comics and Popular Arts Conference (CPAC) is a legit, peer-reviewed academic conference that runs within Dragon*Con. It’s not officially part of the Con and maintains an independent identity. CPAC has intentionally avoided having its own track, and instead partners with the regular fan tracks to provide programming. So, for example, the “Psychology and Gaming” session is part of the Tabletop Gaming track, “Comics, Semiotics, and Representation” is in the Comics track, “Gender in SciFi Film” is in the American Science Fiction Media track, and so forth.

Unlike any other session, CPAC sessions take serious academic discussions of these topics and bring them to the fans. They’re accessible, but not dumbed-down. And CPAC scholars aren’t just superfans — we are folks who study this for a living. Interested in philosophy and ethics in comic books? Professor Matt Brown is the Director of the Center for Values in Medicine, Science, and Technology. Interested in artificial intelligence? We’ve got Damien Patrick Williams, a.k.a. Wolven, author of “The Metaphysical Cyborg.” We’ve got Johnathan Flowers of San Jose State, author Kelly Sue DeConnick, Kari Storla (expert on female gamers) … well, just look at the schedule below to check out everyone we’ve got.

So, come to one of the CPAC sessions, meet an expert, and finally get the chance to really geek out about the things you love!

2014 COMICS AND POPULAR ARTS ACADEMIC CONFERENCE SCHEDULE [Printable version here, Professor Awesome’s University contributors in red below]

FRIDAY

10:00 AM – WELCOME (COMICS)
Description: Get a sneak peak at this year’s panel lineup, then hear from CPAAC’s keynote speaker Kelly Sue DeConnick!
Location: Hyatt, Hanover F

11:30 AM – GENDER IN SCI-FI FILM (AM SCI-FI MEDIA)
Description: Scholars @Joel Amnot & Johnathan Flowers investigate issues of gender, feminism, and masculine ft masculine ft in sci-fi films like Ender’s Game and Pacific Rim.
Participates:
Johnathan Flowers: Mako Mori is (Not) Your Feminist Heroine
Joel Amnott: Who is playing Ender’s Game? Whiteness, Masculinity, and Film Adaptation
Moderator: Vickie Willis
Location: Marriott, M301-M302

11:30 AM – PSYCHOLOGY AND GAMING (TABLETOP GAMING)
Description: Psychologists Josué Cardona, Woody Harris, & Charles Rohr discuss the use of tabletop games and RPGs in therapy and clinical psychology.
Participants:
· Josué Cardona & Woody Harris: Gaming Is Good for You: The Positive Effects of Video and Board Gaming
· Charles Rohr: Roll Knowledge (Psychology): Examining the Role of Tabletop Role Playing Games in Society, Psychology, and Treatment of United States Combat Veterans.
Moderator: Richard Nokes
Location: Hilton, Grand Salon C

2:00PM CPAAC PRESENTER LUNCH

4:00 PM – MYTH IN STARGATE (STARGATE)
Description: Scholars and fans examine the Stargate franchise as myth-building.
Participants:
Richard Scott Nokes
Location: Westin, Chastain HIJ

SATURDAY
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10:00AM – LITERARY AND RELIGIOUS THEMES IN COMICS (COMICS)
Description: Scholars of comics, literature, & religion explore literary and theological themes in DC’s ‘New 52’ and ‘Swamp Thing.’ D. Humphries, N. Sheppard.
Participants:
Durf Humphries: Old Testaments and the New 52: Conflicting Religions of DC Comics
Natalie Sheppard: Abandon Hope, Y’all Who Enter Here: Swamp Thing and Dante’s Journey Through The Divine Comedy
Moderator: Richard Nokes
Location: Hyatt, Hanover F
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2:30PM – SCI FI: GENDER & UTOPIA (SCIFI LITERATURE)
Description: Jennifer Hudgens discusses race & gender in Heinlein’s work, & Joseph Cadotte & Elizabeth Kidder discuss historical & fictional utopias & dystopias.
Participants:
Jennifer Hudgens: RAH, RAH, Womp: Race and Gender in Heinlein’s Science Fiction
Joseph Cadotte & Elizabeth Kidder: The Broken Paradise: the Dystopia Lurking Inside Every Utopia
Moderator: Vickie Willis
Location: Hyatt, Embassy A-B

SUNDAY
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10:00 AM – POST-APOCALYPTIC SOCIAL CRITIQUE (APOCALYPSE RISING)
Description: Critical Social Theorist Clint Jones analyzes the Walking Dead, the Massive, and Snowpiercer to draw conclusions about modern society.
Participants:
Clint Jones: Post-Apocalyptic Human Society: An Examination of the End Times in The Walking Dead, The Massive, and Snowpiercer
Moderator: Damien Williams
Location: Westin, Chastain 1-2
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2:30 PM – COMICS, SEMIOTICS, REPRESENTATION (COMICS)
Description: Comics scholars Spencer Chalifour and Jared Hegwood examine symbolic and representational techniques from Superman to Jeff Smith’s RASL.
Participants:
Spencer Chalifour: The Very Wheelwork of Nature: The Visual Representation of Alternate Realities in Jeff Smith’s RASL
Jared Hegwood: Subject, Signifier, Superman
Moderator: Matthew Brown
Location: Hyatt, Hanover F

4:00PM – CPAAC PRESENTERS MEETUP
Description: CPAAC Panelists meet and discuss experiences at this years conferences, and any improvements or adjustments to be made for the following year. (Closed Session)

10:00 PM DREAM LOGIC AND MURDER WIZARDRY (HORROR)
Description: A discussion of the narrative effects of psychological concepts and themes from MANHUNTER to NBC’s HANNIBAL
Participants:
Damien Patrick Williams
Cleolinda Jones
Location: Westin, Peachtree 1-2

MONDAY

10:00 AM – COMICS IN THE COMPOSITION CLASSROOM (COMICS)
Description: Comics scholar Karl Mohn and comics professional Kelly Sue DeConnick discuss the various ways that educators can use the comic medium to teach students about composition and narrative.
Participants:
Karl Mohn: Comics and Multimodal Composition in the First-Year Composition Classroom
Kelly Sue DeConnick
Moderator: Vickie Willis
Location: Hyatt, Hanover F

11:30 AM – STARGATE AS MYTH (STARGATE)
Panel Title: Stargate as Stories, Myths, and Personal Identity
Description: The panel examines the rise of new media, & its effect on how we virtualize & mythologize notions of the self & the Stargate community. R.S. Nokes, D. Williams
Participants:
Richard Scott Nokes & Damien Williams
Location: Westin, Chastain HIJ

1:00 PM – COMICS & FEMINISM (COMICS)
Description: Comics scholars Daniel Amrhein and Kari Storla trace feminist themes from the origins of Wonder Woman to the Tomb Raider reboot comic by Gail Simone.
Participants:
Daniel Amrhein: Why Wonder Woman? Tracing the Rise of a Feminist Icon
Kari Storla: “She’s just one girl”: A post (modern) feminist reading of the Tomb Raider reboot
Kelly Sue DeConnick
Moderator: Vickie Willis
Location: Hyatt, Hanover F
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For official maps to help you get around the con, be sure to check here: http://www.dragoncon.org/?q=where_to_go_hyatt (Where home is Hyatt Regency Atlanta,
265 Peachtree Street Northeast,
Atlanta, 30303, US )